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Beasts of Maravilla Island

Beasts of Maravilla Island is a 3D Adventure game where players must sneak, solve puzzles and explore Maravilla Island’s magic jungles in order to discover extraordinary creatures, learn their behaviors, and most importantly, photograph their majesty.

For more information, visit

https://www.beastsofmaravillaisland.com/

Platform:

PC, Nintendo Switch (coming soon)

Team

Direction

Creative Director - Michelle Olson

Production

Lead Producer - Skylar Kelley

Art Producer - Meha Magesh

Design

Lead Designer - Eva Wierzbicki

Designer - Atsina Corrington

Designer - Sully Zack

Technical Designer - Sam Celeste 

Engineering

Lead Engineer - Preston Taylor

Gameplay Engineer - Jaden Davis

Gameplay Engineer - Maddie McKenzie

Tools Engineer - Lily Pitts

Tools Engineer - Will Gauthier

Technical Artist - Ysidro Hartzell

Audio

Audio Lead - Kyle Van Wiltenburg

Sound Designer / Composer - Tavi Zeir

Sound Designer - Blair Devereaux

Usability

Usability Lead - Noah Haile

User Researcher - Soojung Choi

Art

Art Director - Hang Luo 

Art Director - Wan Lee 

Concept Artist - Jojo Yu

3D Artist - Ah-young Joo

3D Artist - Leslie Nguyen

3D Artist - Chris Savely 

Character Rigger - Yvette Hernandez

Narrative

Narrative Lead - Marshall Lee

Marketing

Marketing Lead - Nicole Zhou

Key Art - Sam McKinnon

Logo - Elizabeth Lehuta

Voice Actors

Marina - Samantha Cavalcanti

Vasco - Dave Rivas

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