
USC Student Games Showcase
Beasts of Maravilla Island
Beasts of Maravilla Island is a 3D Adventure game where players must sneak, solve puzzles and explore Maravilla Island’s magic jungles in order to discover extraordinary creatures, learn their behaviors, and most importantly, photograph their majesty.
For more information, visit
https://www.beastsofmaravillaisland.com/
Platform:
PC, Nintendo Switch (coming soon)
Team
Direction
Creative Director - Michelle Olson
Production
Lead Producer - Skylar Kelley
Art Producer - Meha Magesh
Design
Lead Designer - Eva Wierzbicki
Designer - Atsina Corrington
Designer - Sully Zack
Technical Designer - Sam Celeste
Engineering
Lead Engineer - Preston Taylor
Gameplay Engineer - Jaden Davis
Gameplay Engineer - Maddie McKenzie
Tools Engineer - Lily Pitts
Tools Engineer - Will Gauthier
Technical Artist - Ysidro Hartzell
Audio
Audio Lead - Kyle Van Wiltenburg
Sound Designer / Composer - Tavi Zeir
Sound Designer - Blair Devereaux
Usability
Usability Lead - Noah Haile
User Researcher - Soojung Choi
Art
Art Director - Hang Luo
Art Director - Wan Lee
Concept Artist - Jojo Yu
3D Artist - Ah-young Joo
3D Artist - Leslie Nguyen
3D Artist - Chris Savely
Character Rigger - Yvette Hernandez
Narrative
Narrative Lead - Marshall Lee
Marketing
Marketing Lead - Nicole Zhou
Key Art - Sam McKinnon
Logo - Elizabeth Lehuta
Voice Actors
Marina - Samantha Cavalcanti
Vasco - Dave Rivas